The mobile application of the successful NBA 2K franchise is back in an improved version and with new features
Paris August 29 2017 – 2K announces that the mobile application for NBA 2K18 will be back on September 7 with Kristaps Porzingis the star of the New York Knicks on the icon of the mobile application. Thanks to its many features such as the ability to scan your face with your phone and integrate it with NBA 2K18 and earn virtual currency every day MyNBA2K18 helps you stay connected to NBA 2K18 on PS4 and Xbox One . MyNBA2K18 also includes the NBA 2K Themed Trading Card Game My Mobile TEAM which allows you to collect your NBA player cards and favorite legendary players to challenge opponents from around the world during quick games. Play-off tournaments and special events at stake. This year’s version includes brand new cards daily goals that offer fabulous rewards new ways to improve your cards and new team bonuses. .
“I am very flattered to have been chosen to be the athlete on the MyNBA2K18 dust jacket and to help provide the ultimate gaming experience for NBA 2K fans on mobile,” commented Kristaps Porzingis. “It’s great to be recognized by such an iconic brand a few years after I came into the league.”
The full list of features of the MyNBA2K18 app includes
Integration in NBA 2K18:
Scanning your face through your phone so you’re part of NBA 2K18 on PS4 and Xbox One
Daily gain of virtual money
Purchase items from the game wherever you are with a My Player Shop that offers more things
Ability to watch 2KTV at any time from your device
Many ways to play with fast party modes play-offs and PvP
Daily goals to finish for rewards at stake
Team bonus at login: log in every day to win Team packs to distribute to your teammates
More than 300 new cards for the 2017-2018 NBA season
Developed by Cat Daddy Games in collaboration with Visual Concepts both 2K studios MyNBA2K18 will be available for free download on the App Store for the iOS version as well as on the Google Play Store and the Amazon Appstore for Android versions as soon as possible. September 7th.
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NBA 2K18 fans who have been impatiently awaiting news on MyTeam can rest easy.
On Friday, 2K announced the return of the MyTeam feature with two very important new modes. The trailer below covers them on a high level, but read on to see a summary of the linked developer blog, as well as my thoughts on each of the new features.
MyTeam will finally feature a draft mode called Pack and Playoffs.
There are elements from other collection modes and some totally unique features that could really set this draft concept apart from others.
You begin by picking a coach, and according to the developer blog, this is a very important choice. Your coach will dictate the system you run. The all-new system proficiency system affects how well your players perform in a coach’s scheme.
You’ll want to be sure to draft players who fit into the system that your coach likes to run. For example, if you’re like Phil Jackson and you try to force players who don’t fit into the Triangle into that system, you won’t get the best out of your roster.
You’ll have five position players to start, and these guys are the ones you should try to marry with your coach’s system. You’ll fill out your roster with pack openings. That’s pretty exciting and different than say Madden 18’s MUT Draft.
This accentuates the excitement of pack openings throughout the draft process.
Once you have your team set, you’ll begin play against other drafted teams. Here’s another exciting twist. Your team will compete in best-of-seven elimination-style competitions.
You won’t play the same team in a series, but it will take four wins to advance to the next round, or your team can be eliminated and sent back to restart after four losses.
After each round, you’ll be prompted to re-draft your team, but you can use VC to retain players from your original team that you don’t want to lose. That’s never been done in any collector draft mode, to my knowledge.
It seems like a perfect way to make the draft concept a deeper, more rewarding experience that gets you more attached to your team and players.
Another new mode under the MyTeam umbrella is called Super-Max. It’s a much-needed salary-cap based feature that could help to level the playing field and add more competitiveness to MyTeam.
It’s an online, season-play concept that will set a salary cap for all online players. Fans will have to put together the best 13-man rosters they can while staying under the salary cap for that round of play in the season.
There is a system in place to assign higher values to frequently used cards. For example, a diamond Kobe Bryant card may be circulating and prevalent in most fans’ collection. If the usage reaches a certain level, that card may reach Super-Max, and thus it will eat up a great deal of your salary cap space.
That would in turn make it difficult for you to put other good players around the Black Mamba. This is the same kind of conundrum real NBA general managers face when they have to decide whether they will max out a star player.
Once you have your team set, you participate in placement matches to gauge your skill, and you’ll then be put into a league with players of a similar skill level. There will be grand prizes awarded to winners of the various seasons.
In addition to the new card design that you may have noticed, there will also be a new card type. It’s called Strategy cards, and it functions like an in-game power up.
During timeouts, you’re able to use a strategy card to give your team a quick boost in a specific area. As you can see from the image below, the cards have different characteristics and will impact specific attributes, depending on the card.
Team owners should consider the players on their roster when choosing strategy cards. Theoretically, it seems you could select strategy cards that work well with your teams strengths and/or weaknesses. The amount of strategy cards you can bring into a game depends on the gem level of the coach on your team.
The higher the gem level, the more strategy cards that coach can carry. This could make the coach you pick in MyTeam matter as much or more than in any other collector mode.
There’s new offline content too.
There will be new schedule challenges .It looks like a row of ticket stubs. You’ll play a 30-game season for each team and there are 900 total challenges to complete.
There are also challenges to face and defeat 33 all-time teams, enhancements to the Auction House, a new goals screen to track your progress and guide you through your journey, more Dynamic Duos and a host of other promised features.
Expectations entering this season may have been greater than usual for Boston Bruins defenseman Charlie McAvoy after making his debut in the 2017 Stanley Cup Playoffs look so easy.But the frenetic pace of playoff hockey never seemed to rattle the 19-year-old.
McAvoy (6-foot 208 pounds) was the No. 14 pick and the fourth defenseman taken in the 2016 NHL Draft. He Mikhail Sergachev (No. 9) and Jakob Chychrun (No. 16) are in the NHL though Chychrun had knee surgery on Aug. 4 and didn’t resume skating with the Arizona Coyotes until Saturday.
McAvoy is still learning and he’s the first to admit the true test is enduring and surviving the NHL’s 82-game regular season.
McAvoy finished with three assists and five shots on goal in six playoff games and averaged 26:12 in ice time playing mostly with Boston captain Zdeno Chara. He’s gotten off to a productive start through seven games this season with seven points (one goal six assists) and nine shots on goal. He’s second on the Bruins in average ice time (21:03).
The Bruins control 53.85 percent of shot attempts with McAvoy on the ice best among Boston defensemen who’ve played at least two games including 53.19 percent when the Bruins lead. McAvoy has been paired with Kevan Miller for much of the season.
Despite his early success he’s not thinking about winning the Calder Trophy as the NHL’s top rookie.
NHL Central Scouting had McAvoy ranked No. 6 on its final list of North American skaters eligible for the 2016 draft. At the time he was listed as a player who not only would soon be starring in the NHL but one with the potential to be a perennial all star.
“I was fortunate to get some experience in the playoffs even when they had older guys and still gave it to me,” McAvoy said. “It’s awesome because the organization drafts guys and they want to see these guys pan out and be successful. It feels as though we all want the same things. As players we want to play in the NHL and contribute and win a Stanley Cup and management wants to see that as well. So when you get this chance you have to make the most of it.”
Clayton Keller C Arizona Coyotes (2016 Draft No. 7): Keller (5-10 168) 19 is tied for second among rookies with eight points (six goals two assists) and has averaged 19:46 of ice time. He’s scored one power-play goal and nine of his 30 shots have come with the man-advantage.
“I’m not going to compare him to [Sidney] Crosby but he gets the puck in the corner and his heart rate goes down,” Coyotes coach Rick Tocchet told The Boston Globe. “He doesn’t throw pucks away. He can find the good ice and make a play or he can hold it.”
Jakub Vrana LW Washington Capitals (2014 Draft No. 13): He spent a majority of the past two seasons with Hershey of the American Hockey League and is beginning to refine his game without the puck. Coach Barry Trotz has given the 21-year-old a golden opportunity placing him on a line with center Evgeny Kuznetsov and right wing Alex Ovechkin and he has five points (two goals three assists) and 22 shots on goal in nine games. Vrana (6-foot 197 pounds) is averaging 13:54 of ice time.
Mikhail Sergachev D Tampa Bay Lightning (2016 Draft No. 9 Montreal Canadiens): Sergachev (6-3 215) has six points (three goals three assists) during a three-game point streak and eight points (three goals five assists) in nine games for the Lightning. The 19-year-old left-hand shot was acquired in a trade with the Montreal Canadiens for forward Jonathan Drouin on June 15 and has averaged 12:36 in ice time.
“He’s got the size strength vision and shot,” Lightning coach Jon Cooper said. “He just has to learn the NHL; you don’t just step into the League and play that position and say ‘I’ve arrived where’s the Norris Trophy.’ It takes 200 or 300 games to get a legitimate feel for the League but you can’t help but really be excited about his upside and what he can bring for us.”
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Everybody and their pumpkin does a Halloween themed event these days, and even FIFA 18 want some of that All Hallows action. To that end, a ‘Scream Team’ will be available in Ultimate Team packs between now and 29 October.
There are 23 players in all (see the image below, and click for a larger version) who’ll be getting a ‘scary’ boost for this period. Their cards will also be presented in a fetching orange and black colour scheme. What does Carrasco turn into when it’s a full moon? Well, just a better version of Carrasco to be honest. Nobody in FIFA 18 is getting the ability to drain blood or anything, sorry.
Beyond the player boosts, there will be “scream themed” Squad Building Challenges to complete, and that’s about it. Oh, there’s also going to be a spider-web themed kit available during this period. You can see an image of that below, too. The perfect chance to live out your fantasies of being a football playing Spiderman.
There’s supposed to be a dedicated page up for this event, but at the time of writing it seems to be down. If it ever shows up, it should be available here.
The “Madden NFL” game franchise is one of the hit EA Sports series titles and is based on the mechanics of American football. All in all “Madden NFL 18″ is the 29th released game under the franchise and was launched last Aug. 25.
Electronic Arts Sports recently released the latest Title Update for the simulation video game “Madden NFL 18″ that added several new game features including the ability to replay gameplays in the Longshot mode.
In the release notes EA Sports reiterated that the contents of Title Updates are widely based on the feedback the developers get from the fan base.
The Longshot story mode in “Madden NFL 18″ — first in the franchise — revolves around fictional characters and football players on the rise to becoming the next big stars in the National Football League.
Like most story modes in sport simulation video games the Longshot combines the elements of storytelling and video gaming. Thus it only makes sense why “Madden NFL 18″ players would request for an option to rewind Longshot.
EA Sports also added several new features under the Madden Ultimate Team mode. MUT Squads are now allowed to play seasons new MUT Champions Monthly Leaderboards have been installed and new lineup restrictions for MUT Champions events can now be applied.
Developers have also added a window where players can view and agree to Tournament Official Rules before going to Competitive mode. The tiles on the game’s user interface now support video playback as well.
Other than the new gameplay features EA Sports also added a long list of updates to enhance the title’s overall performance. Developers has fixed “visual inaccuracies” on many players and coaches like David Harris Leonard Floyd Cameron Meredith Robert Nkemdiche Julius Peppers Ameer Abdullah Jim Caldwell and more.
Meanwhile some of the highlighted changes offered in the update include fixing a bug that was used to prohibit players from tackling an opponent recovering from a fumble. There were also previous reports of receivers running to the wrong direction an issue which EA Sports also addressed..Madden NFL 18″ is now available on PlayStation 4 and Xbox One.
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NBA 2K18 will introduce an open world for the first time in a sports game. Since this year 2K has introduced the Neighbourhood, an open world of sorts. NBA 2K18 is one of the largest games available for any system, the gameplay has been prodded and tweaked, and the graphics have had their yearly face-lift.
The players look pretty good, twenty teams will be added to this throughout the year. Here are all details:
Saint Mary’s Gaels
TCU Horned Frogs
Illinois Fighting Illini
Rhode Island Rams
Ohio State Buckeyes
San Diego State Aztecs
Florida State Seminoles
Oklahoma State Cowboys
Wake Forest Demon Deacons
A new NBA 2K18 update has hit Xbox One, and it improves the stability of the basketball title’s MyCareer mode. Full details and more update or guides, stay tuned Mmocs. On top of that, Mmocs is dedicated to sell cheap NBA 2K18 MT.
Isaiah Thomas is new in Cleveland but he’s already gaining something of a reputation for being a ballhog. This has nothing to do with his ability to play basketball mind you as Thomas still has a long way to go before he’ll be able to take the court as he recovers from a hip injury.
No this has everything to do with Thomas in NBA 2K18. J.R. Smith was trying to use the Cavs in the game when all of a sudden he ran into a problem: Thomas would not pass the dang ball.
This isn’t totally a surprise as Thomas’ ability to score has always been his best skill. Even last year in Boston Thomas — who was nominally the team’s point guard — averaged 28.9 points on 19.4 field goal attempts per game while dishing out 5.9 assists per night. Being a “ballhog” is if anything a strength for Thomas and the kind of thing that makes him an All-NBA caliber basketball player.
Anyway Thomas saw this tweet and had a slightly different take than Smith. In the eyes of the former Celtics star the fact that he’s so unwilling to give the ball to his teammates means the game is more realistic this year.
Compared to NBA Live 18‘s depiction of Thomas as a ruthless shot blocker this is a far more accurate representation of Cleveland’s new point guard.
NBA 2K18 is a basketball simulation game published by 2K Sports for PS4/ XboxOne/PC. The player mainly plays NBA basketball games with real-life or customized players and teams. Players purchase card packs by NBA 2K18 MT & VC which will give the player random items.
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It’s clear NHL 18 is an attempt to hold onto the core factors of the franchise while simultaneously opening up new facets of the game to entice a new generation of players.
Being an Australian, it’s always a tricky transition into American sports in the gaming arena, purely because most of us just aren’t exposed to the sports themselves and have pretty basic knowledge of what’s supposed to be happening.
I, like many, am normally pretty quick to hit the skip button and avoid tutorials in as many games as possible. But not this time.
Having played games in the past where I’m much more eager to learn on the run than sit through the tedium of introductory passages, NHL 18 actually made me want to learn how to play the game properly.
With a tiered system of short, sharp and helpful levels, the tutorials teach you each facet of the game with ease. They weren’t just there to help me figure out the buttons – the levels were actually fun to get through.
There was a sense of achievement in ticking past each skill point… and I hadn’t even hit the homepage yet!
As a fan of FIFA’s Career Mode for years now, I was happy to jump straight into Franchise Mode.
It’s entertaining to pick your way through all the intricacies of not just playing an NHL season, but managing an entire franchise.
From the roster, the draft and the morale of your players through to finances, game days and even upgrading the stadium toilets (which isn’t as bad as it sounds), there’s a mountain of stuff to keep you busy if you want a break before or after hitting the ice.
The expansion of options centred around the arrival of the Vegas Golden Knights creates a whole new realm of customisation to your Franchise settings and experience.
Adding a mountain of time and effort into your pre and postseason isn’t everyone’s cup of tea, but you can’t say the entire package isn’t there for the die-hards.
While certainly a strong suit of the game as it always has been, Franchise isn’t quite the mode I’ve been spending the most time on.
When I first saw NHL Threes, I wasn’t convinced.
It looked to be a bit of a hit and giggle game mode, just there for the sake of popping up something new.
Well, I was wrong.
The new 3-on-3 mode works perfectly for what it’s designed to be: an arena for the casual player or fan to knock the puck around and score more goals than they would in a normal game, while also being a serious game mode that incorporates single player, multiplayer and online gameplay.
The arcade-style set up of the new mode gives it a real energised feel, with the commentators constantly going ballistic. The fast-paced style of the game is based on entertainment, pace and excitement rather than strategy.
The hits are bigger and the goals come quicker, while the ‘money puck’ system adds further excitement and opportunity to win every single game.
You can even play as the mascots!
This is all well and good for the casual player, but it’s so much more in-depth than that.
It’s not just a one-game thing. There’s an entire season and national series built around it in the game where you can play by yourself or with and against anyone online.
The system of unlocking new teams and challenges, players to strengthen your team and even new jerseys to fit your bill works perfectly. It’s all based on which difficulty you’re playing on and how well you perform in the actual game as measured by a points system.
In terms of the overall gameplay, NHL 18 has introduced a fancy new skill stick that is in line with the skill moves set up in the FIFA franchise.
You can dip, dance and throw your hockey stick around all over the shop in any number of ways with the analog stick, allowing you to create and pull off some crazy new moves to get past the opponents defenders and goalie.
Or you can be like me and just twist the analog stick around feverishly and hope something comes off.
It also comes in handy in defence as well: instead of just trying to lay down bumper hits and checks all the time and miss by a mile, you can use the stick to win the puck in much less embarrassing fashion.
The reason most casual players get onto the game (me being one of them about five years ago) is the fact you can pretty much play a boxing game inside an ice hockey game.
Not much has changed in this regard. The fighting is still very much a big part of the game, but it doesn’t overshadow it, which is very good.
You can grab the jersey, duck punches, throw a few different kinds of punches in return. It’s pretty much as good as you’ll get for a non-fighting game with in-game fighting.
The lack of a story-driven career or journey mode, which has been tried with varying levels of success in NBA, FIFA and most recently NFL games, is a bit of a miss – simply because it’s a common and popular feature to include these days.
That said, it’s not enough of a downer to take anything away from the overall game – it’s merely something they should consider in the future, even if now isn’t the time.
Ultimate Team and online play have been the highlights of many recent EA Sports games, and this one is no different.
The depth is insane and there’s no limit on how much you can do in the online arena. It’s almost scary how addicting it can be to continue building your Ultimate Team.
The look, feel, gameplay and variation of modes makes this a winner for me, and while it’s not blindingly different from last year, there are some really, really strong changes that separate it from the past and keep the franchise rolling confidently towards future releases.
Avoiding the launch-day rush, FIFA 18 fans may be able to download the demo earlier than expected.
The trial version of EA Sports’ upcoming game is due to be released on September 15.
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some countries will be able to download FIFA 18 before others. However, as was the case last year, due to time zone differences,
Will arrive a day before it lands in the UK and Europe. New Zealand will be one of the first to get the demo – which, technically.
There’s a way of ‘tricking’ your console that it’s in a different time zone, Thankfully, which could mean you’ll be able to download the demo before the mad rush on September 15.
it’s not sure yet whether this method will work on Xbox, While it definitely works on PS4.
Here’s how to do it.
1) Head to the start menu and ‘Create a new user’
2) You’re going to have to create an account – so have another email standing by and follow the steps
3) Here’s the most important part. When you create the account make sure the Country or Region is set to ‘New Zealand’
4) You’ll be asked to put in your postcode – just type ‘2579’, you can then type anything in the city and state
5) You’re good to go.
There’s been no news as to whether the Nintendo Switch will be getting a FIFA 18 demo although signs are not looking good.
The game is scheduled for the same release date, but given its focus on multiplayer and mobile Ultimate Team, EA FIFA 18 coins may hold it back until severs are as stable as possible.
Elsewhere, Konami has released the PES 2018 demo today.
The trial allows you to play with friends offline but, unlike last month’s beta, does not include online play.
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While opponents will be aware of that and expect gamers using the Chiefs to make Kelce the focal point of the offense, Kelce is good enough to overcome that defensive emphasis. The Chiefs’ highest rated player on the offensive side of the ball is tight end Travis Kelce, starting the season at 94 overall, which is second best among all tight ends.
When gamers are in positions in which opponents are most likely to run a zone defense, that’s when Kelce can be at his best finding the holes and making tough catches even in small windows.
Kelce’s strongest ratings are in Awareness (93, sixth-best among all tight ends), Stiff Arm (82, seventh-best among all tight ends), Route Running (85, seventh-best) and Catch in Traffic (87, seventh-best).
Alex Smith’s strengths as far as his individual skill ratings are in Stamina (94), Short Throw Accuracy (92), Throw Power (86), Awareness (84) and Throw on the Run (84). The ability to feed Kelce the ball in those situations depends on quarterback play.
If the opportunity isn’t there immediately, players can use Smith’s feet to give Kelce some additional time to get open or take advantage of the open field that the opponent is conceding to devote additional coverage to Kelce as well. This compliments Kelce in the aforementioned scenarios of facing zone defenses, as Smith excels at fitting the ball into those small windows in zones as long as they are within ten yards of the line of scrimmage.
Thanks largely to his 97 Speed, 94 Agility, 96 Acceleration and 94 Juke ratings, Tyreek Hill is the highest-rated Chiefs wide receiver by a solid margin. If gamers can establish the threat of Kelce, that’s when the playbook can open up from there.
An occasional deep shot isn’t a bad idea, but that’s not playing to Smith’s strengths. When opponents start devoting additional resources to stop Kelce from dominating, that’s the time to take advantage of the situation and let Hill burn the defense with wide receiver bubbles or screens.
Great Madden players will pick up on tendencies quickly, and the way to avoid that is to avoid running the same plays in similar down and distance situations. The KC Chiefs’ depth of talent makes that possible. Justin Houston begins the season at 93 overall (third-best among all left outside linebackers). Eric Berry equals Kelce’s overall rating at 94, but he is just one part of the talented squad that the Chiefs boast in this year’s Madden. Marcus Peters opens at 88 overall, Ron Parker at 85, Chris Jones at 84, Derrick Johnson at 83 and Tamba Hali at 82 (all of those rankings can be found on the link above).
With all that talent, the object is to be unpredictable.
The lowest Awareness rating is 86 and the same can be said of Play Recognition, of all the aforementioned defensive players. That means that they are very adept at adapting to what the offense is trying to do and reacting appropriately regardless of assignments at the beginning of the play.
The Chiefs’ defense isn’t as highly rated when it comes to man coverage or simply beating offensive linemen to the quarterback or ball carrier, so the scheme is the thing. Gamers should feel free to use a wide array of blitzes and zone coverages to keep opponents guessing.
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